Dwarven Ancestry Feats Level 5: Dwarven Weapon Cunning

Hello adventurers of all shapes and sizes! Welcome to my guide and thank you for checking out another at level 5 ancestry feat for the dwarf Today we’re gonna be taking a look at Dwarven Weapon Cunning which is kind of an extension on dwarven weapon familiarity in more ways than not. As so far as to say it really does impact how the weapons you gain proficiency with behave. Very cool we’ll talk about it in a little bit. Naturally this is for those more martial characters but still cool nonetheless. Let’s take a quick look here.


So the tag is dwarf and the prerequisite is unsurprisingly a dwarven weapon familiarity. The mechanical description reads as followed.

You’ve learned cunning techniques to get the best effects out of your dwarven weapons. Whenever you critically hit using a battle axe, pick, warhammer, or a dwarf weapon, you apply the weapon’s critical specialization effect.

Very cool stuff! We haven’t actually gone into critical specialization effects yet. Honestly i feel like it’s worth its own seperate series that being said, let’s do the breakdown for the relevant ones here.


So a critical specialization takes effect whenever you crit. Make sense..cool! Basically adds an extra effective. In the case of the dwarven weapons mentioned up top if it’s an axe choose one creature adjacent to the initial target and within reach. If it’s AC is lower than your attack role resulting for the critical hit. You deal damage to that creature equal to the results of the weapon damage die you rolled.

Including extra dice for its potential ruin if any. This amount isn’t doubled and no bonuses or additional dice apply to this damage which is super cool! Basically get to hit the guy next to them as well. Not quite as much damage as the initial critical hit but still a very cool mechanic to just have.

If it’s a pig, the weapon viciously pierces the target who takes two additional damage per weapon damage die and if it’s a hammer the targets not prone and pretty cool stuff. In terms of where i’d put it on the character sheet and i could just put it under other or traits on the weapons or highlight them a different color or whatever.

It’s a pretty cool feat to go for, once again definitely aimed at more martial classes but pretty damn cool! It gives your character a little bit more bite to am i fine…honestly just really interesting mechanics in general.


That being said, let me know what you think about dwarven weapon cunning down beneath in the comment section. Mention any thoughts, questions, comments, concerns, builds, or ideas that being said i hope you all have a great day and as always happy adventuring.

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